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EarthSculptor

Provides real-time editing of terrain height-maps and painting for rapid development of 3D landscapes, generating industry-standard output formats and an iClone export plugin.

Made by Ernest Szoka

  • terrain-generator

  • cgi

  • real-time

  • 3D Modeler

  • terrain-editor

  • Game Development

  • landscape

What is EarthSculptor?

EarthSculptor is a real-time terrain height-map editor and paint program designed exclusively for the rapid development of 3D landscapes for visualization, multimedia, and game development. The application features an easy-to-use interface, enabling users to create and manipulate detailed terrain with precision and efficiency. EarthSculptor generates industry-standard output formats, including OBJ and PNG, catering to the needs of a wide range of users and workflows

Highlights

  • Real-time terrain editing and painting capabilities for rapid prototyping and iteration
  • Support for industry-standard output formats, including OBJ and PNG
  • Dedicated iClone export plug-in that generates native 3D models with customizable size, mesh resolution (LOD), and blended texture maps

Platforms

  • Windows

Languages

  • English

Features

    • 3D Sculpting