Fragmentarium logo

Fragmentarium

Enables users to create and customize pixel-based graphics on the GPU using GLSL.

Made by Mikael Hvidtfeldt Christensen

  • 3D Graphics

  • generative

  • modeling

  • 3d-mesh

  • 3D Modeler

  • procedural

  • generative art

What is Fragmentarium?

Fragmentarium is a cross-platform integrated development environment (IDE) that enables users to explore pixel-based graphics on the graphics processing unit (GPU). Inspired by Adobe's Pixel Bender, Fragmentarium leverages the OpenGL Shading Language (GLSL) and is specifically designed for creating and manipulating fractals and generative systems. With its open-source nature, Fragmentarium provides a versatile platform for developers, artists, and researchers to experiment with and develop complex visual effects and procedural content

Highlights

  • Cross-platform compatibility for Windows, macOS, and Linux
  • Support for GLSL programming language
  • Focus on creating and manipulating fractals and generative systems
  • Enables exploration and development of pixel-based graphics on the GPU
  • Open-source nature allows for customization and community contributions

Platforms

  • Windows
  • Linux
  • Mac

Languages

  • English

Features

    • GLSL

    • Procedural Modeling

    • Procedurally generated