What is Intrinsic?
Intrinsic is a versatile, cross-platform graphics and game engine built on the Vulkan rendering API. Designed with a data-oriented architecture and data-driven rendering process, Intrinsic offers a comprehensive suite of features to empower developers in creating visually stunning and performant interactive experiences.
Highlights
- WYSIWYG editor with intuitive node-based interface for rapid prototyping and scene development
- Fully multithreaded renderer and engine core for efficient parallelization and optimal performance
- Hot reloading capabilities for textures, meshes, shaders, and configuration files, enabling real-time updates during development
- Prefab system for easily saving and reusing complex entity hierarchies across projects
- Asset importer supporting a variety of texture formats and the FBX file format for meshes
- Configurable benchmarking system for measuring and optimizing performance
- Scripting support via the Lua programming language
- PhysX integration for realistic rigid body and character controller simulations
- CPU and GPU profiling tools using Microprofile for in-depth performance analysis