What is Mitsuba?
Mitsuba is a versatile and extensible rendering framework written in portable C++. It implements a variety of rendering techniques, including both unbiased and biased methods, with a focus on leveraging current CPU architectures for optimal performance. The program is cross-platform, running on Linux, macOS, and Windows, and utilizes SSE2 optimizations on x86 and x8664 systems. While primarily used as a testbed for algorithm development in computer graphics, Mitsuba offers a diverse range of applications
Highlights
- Supports both unbiased and biased rendering techniques
- Optimized for current CPU architectures with SSE2 optimizations
- Cross-platform compatibility (Linux, macOS, Windows)
- Includes a command-line interface and a graphical frontend for interactive scene exploration
- Provides a rough preview during navigation, which becomes more accurate when movements stop
- Allows for customizing a wide range of rendering parameters
Platforms
- Windows
- Mac
- Linux
Languages
- English
Features
Rendering