What is oCanvas?
The oCanvas JavaScript library simplifies the creation and manipulation of interactive graphics using the HTML5 Canvas element. Rather than working directly with individual pixels, developers can work with pre-defined objects that oCanvas manages behind the scenes. This abstraction layer makes it easier to build dynamic, responsive, and event-driven canvas-based applications
Highlights
- Object-oriented approach: Developers create and manage reusable objects instead of directly manipulating canvas pixels
- Event handling: Objects can be assigned event listeners, enabling interactive user experiences
- Simplified development: oCanvas handles the low-level canvas operations, allowing developers to focus on higher-level application logic
- Flexible and extensible: The library provides a wide range of built-in object types, while also allowing custom object creation and extension
- Active community: oCanvas has been actively developed since 2010 and has a growing user base contributing to its evolution
Platforms
- Self-Hosted
Languages
- English