What is OGMO Editor?
A free, open-source, project-oriented level editor made specifically for indie game developers, OGMO Editor provides a holistic workflow catered to the unique needs of independent studios. Beyond the core tile-based level design functionality, the editor offers a diverse set of advanced features to streamline the creation of compelling game environments. Users can leverage Decal Layers to freely place, scale, and rotate images, empowering them to meticulously detail and enhance their levels. Entity Layers enable the placement of complex in-game objects, while Grid Layers allow for the addition of custom metadata to levels, supporting creative approaches to level design. With its intuitive interface and project-focused orientation, OGMO Editor is an invaluable tool for indie developers seeking to efficiently and effectively bring their visions to life
Highlights
- Tile Layers for constructing levels from tilesets
- Decal Layers for freely placing, scaling, and rotating images to enhance levels
- Entity Layers for placing complex in-game objects
- Grid Layers for adding custom metadata to levels
Platforms
- Linux
- Mac
- Windows
Languages
- English