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OpenMW

Allows players to experience the open-world role-playing game The Elder Scrolls III: Morrowind using an open-source and free game engine.

Made by Unknown Author

  • game-engine-recreation

  • Role-playing Game

What is OpenMW?

The OpenMW project is a free and open-source game engine that re-implements the one powering the 2002 open-world role-playing game The Elder Scrolls III: Morrowind. It aims to address issues with the original engine, as Morrowind has had no support or bug-fix updates for many years. Programmed in C++, the OpenMW engine utilizes the Bullet physics engine, OpenAL-Soft for audio, MyGUI for window widgets, and SDL 2 for input. The launcher and OpenMW-CS tool use Qt for their graphical user interfaces. Players can fully experience all the quests, character choices, and official expansions of Morrowind, as well as a large selection of third-party mods

Highlights

  • Re-implementation of The Elder Scrolls III: Morrowind game engine
  • Addresses issues with the original engine due to lack of support and updates
  • Utilizes modern technologies such as Bullet physics, OpenAL-Soft, MyGUI, and SDL 2
  • Supports full playability of Morrowind's quests, character choices, and official expansions
  • Extensive compatibility with a wide range of third-party mods

Platforms

  • Mac
  • Linux
  • Windows

Languages

  • English

Social

Features

    • Single player