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ShaderMap

Generate high-quality rendering maps quickly and accurately. Leverage multi-core processing to produce sharp, detailed maps. Automate batch rendering and lighting setup with a Lua API.

Made by Rendering Systems Inc.

  • image-manipulation

  • texture-generator

  • create-pbr-maps

  • pbr-generator

  • bake-3d-models

  • texture-rendering

  • pbr-generation

  • normal-map-generator

What is ShaderMap?

Create high-quality rendering maps in seconds with ShaderMap. This versatile tool generates normal maps, ambient occlusion, albedo, displacement, metalness, and roughness textures from a variety of source files. Simply select a mode, load the source, and ShaderMap will do the rest, leveraging multi-core processing for speed and precision

Highlights

  • Automated generation of industry-standard rendering maps
  • Light Scan support for photogrammetry-based texture creation
  • Intuitive Normal Editor for painting and manipulating normal vectors
  • Extensive Filter Tab with options like Auto Edge, Brightness, Contrast, and more
  • Lua scripting for batch processing and custom project automation

Platforms

  • Windows

Languages

  • English

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