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ShaderTool

Allows programmers and FX artists to write shader code directly in HLSL or GLSL.

Made by BiteTheBytes

  • shader

  • shader-editor

  • Code Editor

What is ShaderTool?

A modern shader IDE designed to empower programmers and FX artists alike, ShaderTool offers a flexible and editable node-powered pipeline that enables users to write shaders without the need for an underlying engine. Boasting an integrated code editor, the application allows direct writing of shader code in either HLSL (DirectX) or GLSL (OpenGL), catering to the diverse needs and preferences of its users. Through its intuitive interface and comprehensive toolset, ShaderTool simplifies the complex process of shader development, empowering creatives to bring their visual effects and graphics to life with greater ease and efficiency

Highlights

  • Node-powered pipeline for shader development
  • Integrated code editor for direct HLSL and GLSL writing
  • Supports DirectX and OpenGL shader languages
  • Flexible and editable workflow for programmers and FX artists
  • Simplifies the process of shader creation and deployment

Platforms

  • Windows
  • Steam

Languages

  • English

Features

    • GLSL

    • IDE