What is Streets of Rogue?
The player navigates a procedurally generated city, using their unique character abilities and environmental interactions to accomplish mission objectives in a freeform and emergent manner. Drawing inspiration from fast-paced rogue-lite games and open-ended RPGs, Streets of Rogue presents a sandbox of anarchic possibilities where the player can experiment with a wide variety of stealth, combat, and social strategies. With complex AI directing the activities of the city's diverse denizens, each playthrough offers new challenges and opportunities for the player to uniquely overcome
Highlights
- Procedurally generated city environment with emergent gameplay possibilities
- Freedom to approach objectives using a variety of character abilities and environmental interactions
- Inspired by both rogue-lite and open-ended RPG design philosophies
- Diverse cast of non-player
Features
Procedurally generated