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TalkerMaker Deluxe

Allows editing and management of non-linear game dialogues.

Made by Randall Fitzgerald

  • game-dialog-editor

  • dialogue

  • Chat

  • Game Development

  • dialogue-editor

What is TalkerMaker Deluxe?

This open-source non-linear game dialogue editor offers a streamlined interface optimized for dialogue writing, providing a more focused alternative to comprehensive tools like ChatMapper and articy:draft. Unlike those broad-scope applications, this system concentrates squarely on the core task of crafting interactive conversations, with a tight integration to export directly to Unity's Dialogue System via XML. While maintaining flexibility through a JSON-based primary file format, the application emphasizes a guided workflow to efficiently structure and iterate on branching dialogues. Designed to serve as a free and open-source solution, this dialogue editor invites users to fork the codebase, contribute improvements, and customize the tool to best suit their specific game development needs

Highlights

  • Specialized for interactive dialogue writing, with a streamlined interface compared to broader game development suites
  • Seamless export to Unity's Dialogue System via XML, enabling a direct integration for Unity-based projects
  • JSON-based file format provides extensibility and the ability to integrate the tool into diverse game development pipelines
  • Open-source and free to use, with an invitation for users to fork, fix, and enhance the application

Platforms

  • Windows

Languages

  • English